# NPC Dialogue Template

## Conversation Setup
- NPC:
- Player context:
- Entry condition:
- Exit condition:

## Intent
- NPC wants:
- Player needs:
- Emotional turn:
- Lore constraint:

## Branches
- Choice A:
  - Result:
  - State requirement:
- Choice B:
  - Result:
  - State requirement:
- Failure / fallback:

## Continuity Notes
- Voice markers:
- Information that cannot be revealed yet:
- Quest-state dependencies:
- Follow-up scenes triggered:
